Greedy Weedy
Description
Greedy Weedy was made in 2 days for the Global Game Jam. The theme of the Jam being “roots”. It was made in Unreal Engine 4 by a team of 4 individuals, myself being the sole programmer. You play as as small tumbleweed which grows as it eats objects that are smaller than it, and shrink when you hit an object that is larger than you. The goal of the game is to get so large that you consume everything on the map!