About Me
I am a game programmer with a proven track record in both collaborative team environments and solo projects. With a solid foundation of 4 years of experience, I have honed my skills in coding using C++ and C#, crafting captivating games on platforms such as Unreal Engine and Unity. Beyond my core expertise, I have ventured into the realm of other game engines and graphics APIs, including Ogre, DirectX12, and OpenGL. I am also proficient in utilizing Git and Perforce for source control and project management tools like JIRA and Trello.
My passion does not stop at game development alone. I have a deep fascination with the potential of deep learning and its integration within the video game industry. My quest to explore novel ways to incorporate this cutting-edge technology into game development continues to fuel my creativity and drive. On this platform, you can explore a selection of my past and current projects, showcasing my diverse skill set. I am excited to connect with like-minded individuals and game development enthusiasts. Feel free to reach out to me for any collaborative opportunities or discussions about the fascinating world of game programming!
Education
Bachelor of Science (Hons) - Computer Games Programming, University of Gloucestershire, 2023
Advanced Diploma - Game Programming, George Brown College, 2022
Bachelor of Arts - Applied Economics, Laurier University, 2017
Awards
Best Individual Research Project - University of Gloucestershire 2023