Target Troubles

Description

Target Trouble was made for a 24 hour Game Jam. It uses screen visibility as a reward and punishment when trying to hit targets. Black boarders on the left and right side of the screen are constantly closing in. Successfully hitting a target will push these boards back. Hitting a headshot on a target will increase the amount the boarders are pushed by 1.5x. As the game progresses the boarders move in quicker. The amount the boarders are pushed also increases proportionally.

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Predator vs Prey Simulation

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Mini-game based on Skyrim's lock-picking system