Target Troubles
Description
Target Trouble was made for a 24 hour Game Jam. It uses screen visibility as a reward and punishment when trying to hit targets. Black boarders on the left and right side of the screen are constantly closing in. Successfully hitting a target will push these boards back. Hitting a headshot on a target will increase the amount the boarders are pushed by 1.5x. As the game progresses the boarders move in quicker. The amount the boarders are pushed also increases proportionally.